Aug 12, 2006, 12:48 PM // 12:48
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#1
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Desert Nomad
Join Date: Oct 2005
Profession: W/Me
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"Rare" should mean "rare"
Well, one thing this weekend double-your-fun (?) event has shown me even more so - gold "rare" items don't often deserve that name. What's the point in calling something "rare" if it has useless/rubbish mods that aren't really worth anything?
This is not a rant, but questioning the meaning of "rare" - surely it should mean "very hard to find but has good quality stats" as opposed to "doesn't drop often, but can still be crap"
The latter, you may as well just call it common and drop it as such since it's next to worthless. Rare things should be just that, very rare finds but also something worthwhile.
"Oh wow! I found a rare item! oh, on ID'ing it, it's a rare piece of crap..." am I the only one who thinks it should be something a bit better than that?
Yes I know, impact on prices etc. the main question is, what's the point in calling them rare if half the time they're just straight to merchant rubbish? Make them truly rare... they drop very infrequently but are actually something special when they do happen.
Last edited by Xenrath; Aug 12, 2006 at 12:50 PM // 12:50..
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Aug 12, 2006, 01:14 PM // 13:14
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#2
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Desert Nomad
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Actually I agree with you; though "good" is subjective.
"Good" for me is being that I can use it or would use it, while others it would mean it's near perfect or perfect and can make them an instant 100k.
I agree in that with a level two wisdom seeker on one of my characters, I have yet to find a single rare item I would call good, in that I would use it; and the only max one I ever found had a req 9 communing with a 20% fire recharge and a 20% faster death magic. Useless.
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Aug 12, 2006, 01:17 PM // 13:17
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#3
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Academy Page
Join Date: Jan 2006
Location: UK
Guild: None and looking!
Profession: N/
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I too was let down to find my bags of golds all with useless mods...
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Aug 12, 2006, 01:18 PM // 13:18
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#4
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Jungle Guide
Join Date: Nov 2005
Location: The Netherlands
Guild: BFTW and DLRR
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Yes, most gold items arent rare at all... they drop less often than white, blue or purple items, so i assume the word rare refers to that.
In Dutch (my native language) we have a word "raar", which means "weird" in English. That probably refers to the goofy stats from many rare items :P
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Aug 12, 2006, 01:21 PM // 13:21
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#5
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Krytan Explorer
Join Date: Nov 2005
Profession: Mo/
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Yeah I agree with you,
What does make a gold a gold and not a purple anyway?
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Aug 12, 2006, 01:33 PM // 13:33
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#6
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Jungle Guide
Join Date: Jun 2006
Profession: W/N
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I agree as well.
I've opened about 200 chests this weekend (hooray for titles allowing you to keep track ), out of which around 150 were gold. Out of those 150 gold items, there was a total of 7 Items that were not total and utter trash. And out of those 7 items, only 1 is worth keeping.
I'd like if they did the same with rare drops as they did with the Runes. Make the rare items really mean "rare" and "good" but nerf their chance of dropping.
Make the current gold distribution purple so that folks can still easily get their mods out of the weapons and use them on collector items.
I full well know that people would whine and bitch about not enough rares dropping. But that would be "cured" by those items actually being of use.
I'm just tired of seeing all those Staves and Wands that are specced into 3 different attributes. It's a lot harder to get a decent golden staff than it is to get a decent golden weapon you can use to build your items upon.
Weapon:
Max Damage
Damage Mod
Low Req
versus:
Staff:
Max Damage
Mod 1
Mod 2
Low Req
Even worse are the unmoddable Foci and Wands. The chance to get those right is just downright funny. You can still mod a bad blade or staff to some use. But Foci and Wands will forever stay bad.
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Aug 12, 2006, 01:35 PM // 13:35
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#7
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: Woodland Realm
Profession: Mo/N
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You know as an average treasure hunter I find the golds to be just about the same, HOWEVER they appear more with the double your fun weekend.
The more posts I see about how they suck ( and yes, most of them do ) the more I think these observations are coming from people who don't normally explore with 6 or 12 keys on their person.
I'm enjoying this event. So far I unlock some add-ons I didn't unlock yet, and I was this close to having a super sweet gold. Only bad part is its 15<50. Otherwsie its the most juiced up gold I ever got.
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Aug 12, 2006, 01:44 PM // 13:44
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#8
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Jungle Guide
Join Date: Jun 2006
Profession: W/N
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Quote:
Originally Posted by Rusty Deth
You know as an average treasure hunter I find the golds to be just about the same
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Yes. Same observation on my side. The chests are more likely to drop gold but the golds they do drop just plain "suck". Everything is as it has allways been with the exception of more golds dropping.
Most of the posters in this thread allready stated that the event is fine. It is just that it also made it quite clear that the current "rare" System is somewhat flawed and there is room for improvement.
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Aug 12, 2006, 01:48 PM // 13:48
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#9
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Banned
Join Date: Nov 2005
Guild: The Licious Fame Farmers {TLG}
Profession: W/E
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lol and I thought the event would mess up the prices of rares like pheonix blade, platinum bows, etc.
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Aug 12, 2006, 01:48 PM // 13:48
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#10
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Forge Runner
Join Date: Jul 2006
Location: Denmark
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I wan't platinum items gold just doesn't do it for me.
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Aug 12, 2006, 01:54 PM // 13:54
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#11
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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Aug 12, 2006, 01:58 PM // 13:58
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#12
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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Rare:
2 a : marked by unusual quality, merit, or appeal : DISTINCTIVE b : superlative or extreme of its kind
3 : seldom occurring or found :
Both definitions apply to GW rare items. Its rare to find a shield with a +10 vs Plants....but this weekend...anything goes!
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Aug 12, 2006, 02:01 PM // 14:01
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#13
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Desert Nomad
Join Date: Feb 2006
Location: Censored
Guild: Censored
Profession: R/
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Quote:
Originally Posted by lyra_song
Its rare to find a shield with a +10 vs Plants....but this weekend...anything goes!
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Even rarer to find a use for it.
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Aug 12, 2006, 02:04 PM // 14:04
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#14
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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I had a rare Fellblade that after ID'ing turned out to be a Poisonous Fellblade of Trollslaying, with no inherent mod. >.<
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Aug 12, 2006, 02:08 PM // 14:08
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#15
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Frost Gate Guardian
Join Date: Sep 2005
Profession: E/Me
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First off I want to say this weekend is a horrible idea. And for some reason it seems that its more than a double chance to be a gold chest. Usually I average around 1.5 golds per run. Last night I would say 80-85% of the chests where gold. Then again we only did one run where all the chests where open because the majority of people running are just doing it for the weekend and hitting up the closest chest or two and then warping out.
Anyways, on topic. I'm not sure why you're having bad luck. I would say I average a good weapon every 20 or so Golds. By good I mean 8-10 req with some sort of max dmg mod. Thats not counting the times I salvage a perfect mod or near perfect, +29 health for example.
True that the perfect weapons don't drop that often, but they come in streaks. Got a 15>50 req nine daggers and a req 8 axe in the same day. Next day an oni blade with the same stats.
As for selling the items. If people are going to pay for a rare skin, then most of the time they are willing to pay for it to be perfect. Making a req 11 Golden Pheonix Blade basically useless.
As for Staffs and Wands. Good luck finding anything that is comparable to collecter or green items. To my knowledge they just don't drop. Well let me take that back, I get 10/10 items enough to say they aren't rare. But when I PvE on a caster I'm usually specializing in something meaning that I'd rather have a 20/20, no point in a global recharge if you're only using one attribute. In 400+ golds Ided, one 19/20 wand with the same attribute and one 20/20 staff, dom and inspiration. Nothing else even close to perfect.
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Aug 12, 2006, 02:09 PM // 14:09
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#16
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Frost Gate Guardian
Join Date: Apr 2006
Guild: Apathetic Eaters of Babies
Profession: W/Mo
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Eh... whenever I chest run, I usually find more golds than I do purples. (not talking about this weekend event, I mean on average. I haven't done anything this weekend yet) they aren't RARE to me. just crap.
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Aug 12, 2006, 02:09 PM // 14:09
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#17
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Wilds Pathfinder
Join Date: Oct 2005
Location: Belgium
Guild: none
Profession: N/E
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Quote:
Originally Posted by LightningHell
I had a rare Fellblade that after ID'ing turned out to be a Poisonous Fellblade of Trollslaying, with no inherent mod. >.<
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I had a rare Marble Hammer req 8 that after ID'ing turned out to be a Cruel Marble Hammer of Pruning (20%), with no inherent mod >.<
I did somehow managed to get an Amber wand with 10/10 on HCT/HRT, though req 11 Smiting >.<
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Aug 12, 2006, 02:12 PM // 14:12
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#18
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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Quote:
Originally Posted by Stockholm
Even rarer to find a use for it.
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Thorn Wolves are plants
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Aug 12, 2006, 02:22 PM // 14:22
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#20
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Desert Nomad
Join Date: Feb 2006
Location: Censored
Guild: Censored
Profession: R/
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Quote:
Originally Posted by lyra_song
Thorn Wolves are plants
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Rangers, monks, eles, necros and rit's dont use shields, unless you get a +5 energy one, but the only ones like that I think are "white" low lvl shields
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